Super Nintendo Entertainment System The Incredible Crash Dummies (USA)

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to: navigation, search The Incredible Crash Dummies is a line of action figures styled after the eponymous crash test dummy popularized in a public service advertising campaign of the late 1980s, to educate people on the safety of wearing seat belts.[1] The toys were first released by Tyco Toys in the early 1990s and discontinued in 1993. From 2004 on however, a new series of animated shorts involving the crash dummies was produced and the action figures subsequently revived under the Hot Wheels brand, another subdivision of Mattel.


Title screen of the original SNES video game.A video game also called The Incredible Crash Dummies was developed by Gray Matter Inc. and published by LJN, Ltd. in 1993 for Super Nintendo and the NES. The game was ported to numerous systems including the Sega Mega Drive/Genesis and the Commodore Amiga. It was awarded Strangest License of 1992 by Electronic Gaming Monthly.[2]

In the game, the player takes control of Slick in a storyline loosely tied in with the animated movie. The crash dummy is sent on a quest to recover the Torso 9000 and defeat the Junkman. The game adopts a traditional side-scrolling playing style in which each level must be finished from left to right and Junkman's minions defeated along the way. Whenever Slick suffers damage he loses a limb, until he has none left and dies. The loss of limbs does not otherwise affect gameplay. He can recover lost limbs by collecting a screwdrivers.

In total there are sixteen levels to complete divided into four areas, each of which must be completed under a specified amount of time. To defend himself, Slick comes equipped with spanners he can throw at his enemies, although their supply is limited. At the end of each area a boss character must be fought and, when successfully completed, a bonus stage can be entered. In the bonus stage the player drives a crash test vehicle and rakes up bonus points as the speed rises.

Master System, Game Boy and Game Gear games of the same name were also created. Unlike the SNES and Genesis games however, these versions put the Dummies in a more traditional role. Every level gave Slick and Spin some variety of dangerous stunt to do, which they would in turn be graded on style. There were 5 levels: jumping off a building, driving a car through a course, skiing down a mountain, sorting bombs in a bomb factory and piloting a spaceship. Once the player had completed these levels, they would repeat numerous times, but with a different layout each time and generally increasing in difficulty, until the player has earned enough money to go on holiday.




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