Super Smash Bros. Brawl: All Star mode - Ganondorf

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Super Smash Bros. Brawl[c] is a 2008 crossover fighting video game developed by Sora Ltd. and Game Arts, and published by Nintendo for the Wii. The third installment in the Super Smash Bros. series, it was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008.

Following its predecessors, Brawl is a platform fighter that uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in Brawl include most of the same ones as the predecessors, such as Mario and Pikachu. Instead of using traditional health bars that start at a maximum value and lose value, Brawl characters start the game with 0%; the value rises as they take damage, to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life, a point, or coins, depending on the mode of play. Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.

Initial release date: January 31, 2008

Composers: Nobuo Uematsu, Shogo Sakai

Mode: Multiplayer video game

Awards: GameSpot Award for Best Fighting Game, MORE

Nominations: VGX Award for Best Fighting Game, MORE

Genres: Fighting game, Platform game, Beat 'em up

Designers: Norihiko Yonesaka, Koh Arai, Daisuke Shimizu

Ganondorf is ranked dead last on the Brawl tier list, in 38th place out of the 38 characters in the game. This is a significant drop from his position on the Melee tier list, where he ranked 14th out of 26, and is tied with his later iteration from Ultimate as his worst placement in the Smash series to date. Ganondorf's few strengths include high power throughout his moveset, respectable endurance, strong momentum cancelling capabilities, fearsome edgeguarding abilities, access to the most powerful meteor smash in the game in his down aerial, and a great semi-spike in his up aerial. Ganondorf has also gained a new combo starter in Flame Choke and a superjump glitch in the Flight of Ganon.

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Tags:
Video Game (Industry)
Nintendo (Video game company)
HAL Laboratory (Video game company)
Super Smash Bros. (Game series)
Super Smash Bros. Brawl (Video game)
Ike (Fire Emblem)



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