Super Smash Bros. Brawl: All Star mode - Marth

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Super Smash Bros. Brawl[c] is a 2008 crossover fighting video game developed by Sora Ltd. and Game Arts, and published by Nintendo for the Wii. The third installment in the Super Smash Bros. series, it was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008.

Following its predecessors, Brawl is a platform fighter that uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in Brawl include most of the same ones as the predecessors, such as Mario and Pikachu. Instead of using traditional health bars that start at a maximum value and lose value, Brawl characters start the game with 0%; the value rises as they take damage, to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life, a point, or coins, depending on the mode of play. Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.

Initial release date: January 31, 2008

Composers: Nobuo Uematsu, Shogo Sakai

Mode: Multiplayer video game

Awards: GameSpot Award for Best Fighting Game, MORE

Nominations: VGX Award for Best Fighting Game, MORE

Genres: Fighting game, Platform game, Beat 'em up

Designers: Norihiko Yonesaka, Koh Arai, Daisuke Shimizu

Marth ranks 5th on the Brawl tier list, at the very top of the A- tier, a slight drop from 2nd overall in Melee. He possesses long-ranged sword attacks that give him among the best reach in Brawl, allowing him to space very effectively, especially against characters with poor range. Marth also possesses attacks that have remarkably quick startup and great ground mobility, additional power when he lands an attack on the tip of his sword (his forward smash and down aerial being notable examples), strong combo abilities at low percents due to his fast attacks, a strong aerial game overall and edgeguarding abilities (with his forward aerial being very powerful at both aspects).

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Tags:
Video Game (Industry)
Nintendo (Video game company)
HAL Laboratory (Video game company)
Super Smash Bros. (Game series)
Super Smash Bros. Brawl (Video game)
Marth (Fictional character)



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Super Smash Bros. Brawl Statistics For Andrew Maintron

At this time, Andrew Maintron has 2,459 views for Super Smash Bros. Brawl spread across 120 videos. Roughly a days worth of Super Smash Bros. Brawl videos were uploaded to his channel, roughly 9.61% of the content that Andrew Maintron has uploaded to YouTube.