Super Smash Bros. Melee (4K / 2160p / 60 FPS / Texture Pack) | Dolphin Emulator 5.0-15571 | GameCube

Super Smash Bros. Melee (4K / 2160p / 60 FPS / Texture Pack) | Dolphin Emulator 5.0-15571 | GameCube

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Published on ● Video Link: https://www.youtube.com/watch?v=M1f3IAFqC3w



Super Smash Bros. Melee
Category:
Let's Play
Duration: 19:05
2,214 views
24


Super Smash Bros. Melee for the Nintendo GameCube gameplay on Windows 11 PC via the Dolphin 5.0 (dev build 15571) in 4K / UHD / 2160p / 60 FPS (with custom texture pack).
http://www.freeemulator.com/dolphin-emulator/

Official Dolphin emulator website: https://dolphin-emu.org/

Texture pack: https://www.reddit.com/r/SSBM/comments/niqgf9/definitive_melee_hd_dolphin_and_slippi_texture/

NEW PC SPECS: AMD Ryzen 7 5700G CPU, 16GB DDR4 RAM, NVIDIA RTX 3060 GPU

See all of our Nintendo Wii Dolphin gameplay videos:
http://bit.ly/1pehyII
http://bit.ly/1wnhIhO

The Dolphin emulator is officially available for Windows, Mac, Android, and Linux.

With Dolphin you can play the best GameCube games, such as Metroid Prime 1 & 2, Resident Evil 4, The Legend of Zelda: The Wind Waker, SoulCalibur II, SSX 3, Madden NFL 2004, Super Mario Sunshine, Viewtiful Joe, Tony Hawk's Pro Skater 3, Super Smash Bros. Melee, Pikmin 1 & 2, Mario Kart: Double Dash!!, and many many more!

Options - Configuration - General:
[x] Enable Dual Core (speed)
[x] JIT Recompiler (recommended)

Options - Configuration - Audio:
[x] DSP HLE Emulation (fast) -- Sometimes I'll use the the DSP LLE Recompiler if I experience audio issues with HLE
Audio Backend: XAudio2

Options - Graphics Settings - General:
Backend: Direct3D 12 -- I'll sometimes test out OpenGL or Vulkan if D3D has issues (or if the Dolphin Wiki recommends it)
[x] V-Sync
[x] Hybrid Ubershaders -- The ubershaders option provides for better performance on high end machines. I sometimes use it, but if the game runs choppy then I'll just stick with the default Synchronous option.
[x] Compile Shaders Before Starting

Options - Graphics Settings - Enhancements:
Internal Resolution: 6x Native (3840x3168) for 4K
Anti-Aliasing: None
Anisotropic Filtering: 1x (unless otherwise noted on the Dolphin Wiki for a particular game)
[x] Scaled EFB Copy
[x] Force 24-Bit Color
[x] Disable Copy Filter
[x] Arbitrary Mipmap Detection
As for Per-Pixel Lighting, Force Texture Filtering, and Disable Fog, they might be needed on a game-by-game basis. Once again, check the Dolphin Wiki for each game.

Options - Graphics Settings - Hacks:
[x] Ignore Format Changes
[x] Store EFB Copies to Texture Only
Some games will need Skip EFB Access from CPU, but it can also break others. Check the Dolphin Wiki on a per-game basis.
Texture Cache: Fast -- Some games need this set to Safe though to fix corrupted looking text and laggy videos
[x] Store XFB Copies to Texture Only
[x] Skip Presenting Duplicate Frames
[x] Fast Depth Calculation
[x] Disable Bounding Box
[x] Save Texture Cache to State

------------------

Intro BGM: "NINTENDO Mii Theme (Trap Remix)"
https://www.youtube.com/watch?v=xTKVcAeTxtE

Outro BGM: "Super Mario World Dubstep ▸ Game Over – Akosmo Remix ~ GameChops Spotlight"
https://www.youtube.com/watch?v=Lo_S9JT7adM

http://www.FreeEmulator.com has been serving up the top-rated video game emulators for years. You will find an emulator for all of the following operating systems: Android, BlackBerry, iOS, Linux, Mac, Windows, & Windows Phone.

Free Emulator doesn't host roms, we only host emulators.

This video is meant for educational purposes. HAL Laboratory and Nintendo are the authors of this game for the purpose of copyright. All rights reserved.

https://www.youtube.com/watch?v=M1f3IAFqC3w




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Tags:
Super Smash Bros. Melee (Video Game)
Dolphin (Software)
High-definition Video (Film Format)
Nintendo (Organization)
Video Game (Industry)
GameCube
Nintendo GameCube
GameCube (Computer)
4K
2160p
UHD
1080p
Games
60 FPS
720p