Super worldbox new update | new powers and new buildings
Super worldbox has a new update out with new powers and buildings
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Super worldbox new update
0.5.155 - Stay at Home Edition - May 16, 2020
- added: Boats... .. . in loading screen
- added: new inventory system for units. Items can be junk, normal, rare and even legendary! Items produced in cities by blacksmiths
- added: kings, leaders and warriors have a priority at taking items
- added: unit that kills other better equipped unit can take their items
- added: 76 items and icons for them
- added: new powers - Spite, Friendship
- added: new city buildings - well, temple, 4 statues, barracks
- added: shadows for buildings/units. On mobile is off by default
- added: tents. Units will build tents first when they settle new city
- added: blackout to the background when ui window is opened
- added: resource metals. Made from ores by smiths
- added: resource leather and bones. Collected from animals
- added: resource gems. Rare resource from mines
- added: new trait for orcs - Savage. Adds a chance to get bones and leather resources from killing non-animals
- added: new trait for dwarfs - Miner. Better chance for finding gems
- added: shake effect for mine when miner enters it
- added: hunting. Villagers will kill animals for food, bones and leather. Hunters will only hunt animals with age of 3 or more
- added: new world law: Rebellions - on/off
- added: new world law: Random Animals Spawn - on/off
- added: age stat for kingdom, when clicking on peace/war banner
- added: Greek, Danish and Croatian languages. Huuuge thanks to all translators that help!
- added: Chinese language split into two separate - "Simplified Chinese" and "Traditional Chinese" languages.
- added: new unit jobs. Metalsmith will convert ore into metals. Blacksmith will make items
- added: warrior profession with new skin for all races
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super worldbox 0.5.155 - Stay at Home Edition
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