Supercomputers? Yeah... About That. Turns Out I Have a Copper Problem | Satisfactory First Playthrou
You know what’s fun? Building a factory that can crank out thousands of quickwire per minute just to make a single late-game component.
Today I’m finishing up the production line for Supercomputers, and apparently I still need just 2000 more quickwire/min to get there.
Totally normal factory stuff.
This is my first full playthrough of Satisfactory, and now I’m deep into Caterium scaling, High-Speed Connectors, and whatever’s left of my sanity. The goal? Finally get Supercomputers online — if the power grid, belt speeds, or my patience don’t collapse first.
What to Expect in This Stream:
Scaling quickwire to absurd levels
Finishing Supercomputer production (hopefully)
Late-game resource management and circuit crafting
A chaotic but honest livestream full of close calls, weird math, and logistic panic
Game Overview:
Satisfactory is a first-person factory automation sim by Coffee Stain Studios. Scale up massive production chains, unlock advanced tech, and survive the brutal resource costs of late-game milestones like Supercomputers, Drones, and Nuclear Power. Progress always looks beautiful — until it breaks.
💬 Got a more efficient way to push 2000+ quickwire/min without losing your mind? Drop your build tips in chat — I could seriously use them.
🔔 Subscribe for more Satisfactory livestreams, factory meltdowns, and the ongoing dream of building something that actually works.
#Satisfactory #SatisfactoryLivestream #Supercomputers #QuickwireFactory