This Tiny Factory in the Woods Has to Make Radio Control Units | Satisfactory First Playthrough
Tucked in the trees is a small, overworked factory — and today, it's responsible for building one of the most demanding items in the game: Radio Control Units.
This part of my base wasn’t meant for something this complicated, but it's the closest thing I’ve got to a staging ground. Time to make it work.
This is my first full playthrough of Satisfactory, and now that I’ve reached Radio Control Unit production, I’m dealing with multiple tiered resources, tight space, and the constant fear of breaking everything just to make progress.
What to Expect in This Stream:
Designing a compact RCU production line in a small forest factory
Balancing aluminum casings, AI limiters, and crystal oscillators
Scrambling for space, power, and sanity
A quietly chaotic livestream full of late-game planning and live troubleshooting
Game Overview:
Satisfactory is a first-person factory-building sim by Coffee Stain Studios. Automate resource collection, build massive production systems, and scale toward late-game goals like space elevator milestones and advanced component crafting. The deeper you go, the more every resource chain depends on everything else.
💬 Got a smarter way to handle Radio Control Units? Tips for compact layouts in limited space? Jump into chat — I’m all ears.
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