SuperDoom3: Take II demonstration

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Published on ● Video Link: https://www.youtube.com/watch?v=yOm69o47nCk



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This is a demonstration of the new effects of the mod, of the mod "Super Doom 3" by DOOMERO-21.

This mod (Take 2), basically takes the old definitions of the original mod, and improves the visual effects while also adding and changing several things through the mod.

DOOMERO-21's original mod can be found here:
http://forum.zdoom.org/viewtopic.php?f=19&t=25385

"SuperDoom3: Take II" (SD3TII for short) has been released. Get it here:
http://forum.zdoom.org/viewtopic.php?f=19&t=27529&start=0


Note: Besides the original mod + Gzdoom patch + SD3TII, Im using TVR!.wad* (maps) and the Hi-res texture pack for GZDoom.

*TVR!.wad was slightly modified by me to have actual scrollers on walls and floors (for the area outside the train). This modified file is not being distributed.

Music on the background is property of Konami, and Akira Yamaoka. Music is not being distributed either.







Tags:
doom
doom2
doom3
mod
doomero
21
redield21
superdoom3
dbthanatos
fps
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glitch
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