SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time

Subscribers:
351,000
Published on ● Video Link: https://www.youtube.com/watch?v=_MXixOADlxg



Duration: 4:33
2,486 views
64


Knowledge work increasingly spans multiple computing surfaces. Yet in status quo user experiences, content as well as tools, behaviors, and workflows are largely bound to the current device—running the current application, for the current user, and at the current moment in time.

SurfaceFleet is a system and toolkit that uses resilient distributed programming techniques to explore cross-device interactions that are unbounded in these four dimensions of device, application, user, and time. As a reference implementation, we describe an interface built using SurfaceFleet that employs lightweight, semi-transparent UI elements known as Applets.

Applets appear always-on-top of the operating system, application windows, and (conceptually) above the device itself. But all connections and synchronized data are virtualized and made resilient through the cloud.

For example, a sharing Applet known as a Portfolio allows a user to drag and drop unbound Interaction Promises into a document. Such promises can then be fulfilled with content asynchronously, at a later time (or multiple times), from another device, and by the same or a different user.

See more at https://www.microsoft.com/en-us/research/video/surfacefleet-exploring-distributed-interactions-unbounded-from-device-application-user-and-time/




Other Videos By Microsoft Research


2020-11-04Unlocking IoT Data for Research in Healthcare
2020-11-03MSR Twitter Local Events
2020-11-02Spotlight on advancements in AI, HCI, Computing, VR, Systems Networking & more at Microsoft Research
2020-10-30Distinct population of sudden unexpected infant death based on age
2020-10-28Enabling interaction between mixed reality and robots via cloud-based localization
2020-10-26Directions in ML: AutoML & Interpretability: Powering the machine learning revolution in healthcare
2020-10-23Evaluating and validating research that aspires to societal impact in real world scenarios with Tanu
2020-10-23A Closed-loop Adaptive Brain-computer Interface Framework
2020-10-22SurfaceFleet Supplemental Video Demonstration (UIST 2020)
2020-10-20Haptic PIVOT: On-Demand Handhelds in VR
2020-10-16SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time
2020-10-16Tilt-Responsive Techniques for Digital Drawing Boards
2020-10-16Soundscape Street Preview
2020-10-14Clinical Research with FHIR
2020-10-02Microsoft Research AI Breakthroughs 2020: 20 minute research talks, Q&A panel, and event wrap-up
2020-10-02Fireside Chat with Susan Dumais during Microsoft Research AI Breakthroughs 2020
2020-10-02Fireside Chat with Johannes Gehrke during Microsoft Research AI Breakthroughs 2020
2020-10-02Microsoft Research AI Breakthroughs 2020: 20 minute research talks + Q&A panel
2020-09-29Directions in ML: "Neural architecture search: Coming of age"
2020-09-28Introduction to coax: A Modular RL Package
2020-09-22The physics of hologram formation in iron doped lithium niobate



Tags:
SurfaceFleet
multiple computing surfaces
cross-device interactions
unbounded device interactions
semi-transparent UI elements
human-computer interaction
Microsoft Research