Surviving Mars Green Planet

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Surviving Mars
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Surviving Mars is a city building simulation video game developed by the Bulgarian studio Haemimont Games and published by Paradox Interactive. It was released on Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One on March 15, 2018.
Initial release date: March 15, 2018
Developer: Haemimont Games
Publisher: Paradox Interactive
Series: Surviving
Genre: City-building game
Platforms: PlayStation 4, Xbox One, Microsoft Windows, Linux, Classic Mac OS, Macintosh operating systems
Haemimont Games, the developer of the Tropico series, led the game's development.[6] The team studied science and challenges real-life scientists consider when thinking about colonizing Mars, then turned them into gameplay elements. The game's aesthetics were inspired by The Jetsons and Futurama.[5] Describing the game as a "hardcore survival city-builder", publisher Paradox Interactive announced the game in May 2017.[7] The game was released for Windows, macOS, PlayStation 4 and Xbox One on March 15, 2018 with mod support.[8]
Audience reviews

Surviving Mars is a great experience for players who think analytically and for perfectionists. The experience is an aesthetic indulgement. Mars Radio is the ultimative bonus with music out of this world that lets you immerse yourself into a new dimension. Do tutorials and take ...

Surviving Mars is a game where the objective is simple; build a colony that can survive on mars. Personally I enjoyed this game, yet it is nothing we haven't seen before. It has the same basis as sim city expect instead of houses and buildings, there are domes and

like most paradox games its a deep and fantastic game that seems simple on the surface but hides a complexity many other non paradox games lack ,you also now have the option to now terraform mars and no longer be stuck inside domes,you can also have pets on the ..

Surviving mars is a good game with great relay value because the events that happen in-game are random and can either grant your colony with prosperity or force you too work too save it. There are many storylines for you to play through. I recommend this game for anyone who likes a challenge..
The learning curve seems tough for this game but managing a colony after you figure it out is pretty satisfying. And I love Mars Radio.
It is one of the best mars simulation game I have ever played. Anyone who likes some challenge and simulatons can play it !!

Colony-planningColony-planning games cleave to a set of immutable principles. They begin with a spaceship landing on a strange new world. A couple of building units tumble onto the surface, seeking out natural resources with which to craft machines and constructions that provide sustenance.

Surviving Mars is one such strategy game. Made by the developers of the Tropico series, it presents itself as another SimCity-in-space. But familiar beginnings belie something more exotic and alien.

We’ll get to that in a while. First, let’s gaze across the grim acres of shale and scoria, and take our first steps.

Surviving Mars - running past building entrance
Haemimont Games/Paradox Interactive
Oxygen, water, shelter and food are the first priorities. In Surviving Mars, water is held underground, in rare pockets of ice. We mine these using one of many machines, which are built from metal and concrete (which are also mined). These devices are supported by networks of power stations, cables, pipes and air filters, which act as the infrastructure for the fun stuff: biodomes.

These house our humans, who are set to work (you guessed it) mining more stuff, which they need to build houses, farms, schools, hospitals, diners and drinking dens. Factories take the raw materials and craft them into new resources, which are used to build ever more useful structures.

While all this is going on, we search the planet for its secrets, including scientific discoveries that supercharge a vast, baroque tech tree.

ALL THIS MAKES FOR A COMPELLING, ONE-MORE-TURN ACHIEVEMENT LOOP
The planet is also home to valuable metals that we tear from the ground, and sell back to our cousins on Earth. Without this high-end income, the colony will not survive. But it takes a while to get to a place where Mars is a going concern. In the meantime, we’re able to send back to Earth for shuttles that bring new settlers, machines and even (at vast expense) core resources we’ve failed to accumulate natively.

All this makes for a compelling, if familiar, one-more-turn achievement loop. As soon as one task is pleasingly resolved, another shows up to take its place. Buildings are in constant need of repair, especially if they are hit by a meteor or are inundated in a dust storm, both of which are common hazards.

Unlike many Earthbound metropolitan-planning games, Surviving Mars does not concern itself much with neighborhood zoning, aesthetics or even urban sprawl. Cities tend to look like building sites, a confusing tangle of cables, waste and storage dumps.







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Surviving Mars Statistics For kanalya

At present, kanalya has 31 views spread across 3 videos for Surviving Mars, with the game making up 3 hours of published video on his channel. This makes up 1.73% of Surviving Mars content that kanalya has uploaded to YouTube.