Surviving the Shores of Hell - Scientist Class (LiTDoom)
A Gameplay Setting that is almost a mandatory to try in the very least once.
It wasnt easy, nor impossible, with enough knowledge of the Mechanics of the Mod I managed to beat the Shores of Hell.
Difficulty Settings:
Class: Scientist
Base Difficulty: Demon Hunter (Max Spawns)
Ammo Spawns: Fugitive **
Armor Spawns: Modern Warfare **
Medical Spawns: Blood Marathon **
Damage Taken: 100% + 25% of Scientist Class
Damage Inflicted: 130%
Monster Spawns: LiTDoom Default
Equipment Loss Chances: Low
Firearms degradation: on
Realistic Reload: on
No instant healing items: off
Poisonous trites and nukage: off
100% Kills Reward: Active
Post-apocalypse bonuses: Rare armor boxes and food items
Soul Crystals on Corpses: Frequent
Tried Inferno...
And the very beggining is quite though in UV count with any of the 3 classes.
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Mod Files:
LitDoom 0.595a Update:
https://discord.com/channels/663897094054084626/663898407227621388/1060559657229373450
Neural Package:
https://mega.nz/folder/Btoj0YiL#Vysy-MKJ0pEyXGA-nGYpYw
PBR Materials and Parallax for Vanilla Textures by Arl:
https://www.doomworld.com/forum/topic/100298-pbr-and-parallax-maps-for-vanilla-doom-textures/
ACES Tonemap (EVP Shader by Mutant)
https://cdn.discordapp.com/attachments/587133931975999488/630043424233488405/ACES.pk3
HitMarkers:
https://forum.zdoom.org/viewtopic.php?t=60356
Alternate Gore Decals (Better Performance) https://cdn.discordapp.com/attachments/477658757426315264/950105888180555807/GoreDecals_PB3.0WIP.pk3
Damage Indicator:
https://cdn.discordapp.com/attachments/856223628474843178/974673924401012797/Damage_Indicator.pk3
Hell Ambiance (Music Pack)
https://www.doomworld.com/idgames/music/hellsamb
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