Switch Starlink: Battle for Atlas DDE G47, 1P gameplay, Testing the Meteor & visiting Raba's Peak.
Things pick up again as I try to find more efficient ways to deal with the Outlaw Sloop Tanks. I also ventured to retrieve the Warder Relic of this world. Vid timeline:
(0:00) Intro and Meteor weapon.
Even though it says Shield Ram, the Meteor weapon has that same battering effect. Had to practice a few times before realizing that ram distance remains the same. What does change is it's power.
(5:35) Testing the Meteor against Legion forces.
It appeared that a fully charged Meteor MKII ram hit was enough to outright destroy one of these midsized Cyclops units. By aware that it takes significant time to fully charge an attack.
(11:43) Meteor vs Outlaw tank.
Unlike the previous Outlaw Sloop Tank encounters, this one took less time. In addition to the use of the Meteor MKII, I use the zooming function, which I admit, forgot to used it thus far. It turn out to be more using that expected for lading those surgical hits that are required here, along with weapons like the Railgun.
(29:33) Raba's Peak.
The acquisition of this Warder Relic required me to take out what appeared to be an enhanced version of a Fire Giant Cyclops. Turned out there was only one protecting the area.
Key tags:
#StarlinkBattleForAtlas
#AdventureGame
#1Player
#RatedE10
Enjoy!
Configuration settings:
Gameplay:
Difficulty: very hard.
Invert Camera Up/Down: inverted in flight.
Rumble: on.
Friendly fire: on.
Auto level in space: off.
Allow reverse camera: off.
Aim assistance: none.
Camera sensitivity: 50.
Subtitles and Languages:
Display Subtitles: on.
1 Menu and HUD language.
2 Voice language.
3 Subtitle language.
English (1, 2, 3).
Temperature scale: Celsius.
Subtitle size: small.
Subtitle backing opacity: 75.
Visual:
Enable all HUD: on.
Display minimap: on.
Display pilot: always.
Display Electrum and Nova: always.
Display flight & towing prompts: on.
Display interaction prompts: on.
Display HUD frame: on.
Audio (1 to 100):
Master volume: 100.
Speech volume: 100.
SFX volume: 100.
Music: 50.
Ambient volume: 100.
Audio mix (T.V. speakers)
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