System Shock 2 playthrough: Navy - part 1
System Shock 2 is a action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. The game was released on 11th of August, 1999 and is a sequel to System Shock.
The story begins in 2114, 42 years after the events of System Shock. After joining the Unified National Nominate, the protagonist, Soldier G65434-2, is assigned to UNN Rickenbacker, a military starship. The Rickenbacker is escorting Von Braun, an experimental Faster-Than-Light starship on its maiden voyage.
The starship Von Braun took a giant leap for mankind as it made its first interstellar journey. The mission was going as planned until a lone distress call from the Tau Ceti V sector was picked up. An away team was sent on a rescue mission, but once it arrived at its destination, there was no sign of any humans and the source of the signal remained unclear. They didn't realize something crucial, though: they brought something back with them when they returned. Now, Soldier G65434-2 awake from cryostasis to the sounds of screams of pain and horror as everything falls apart. The state-of-the-art spaceship becomes a deathtrap, and the only hope he has is the contemptuous whisper of a voice guiding him through the dark corridors, leading him towards the ominous secrets that lurk in the shadows.
I used various mods in this playthrough that you can find on https://www.systemshock.org
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