Tabletop Tuesday | CASTLE ASSAULT | Overview/How To Play

Subscribers:
2,310
Published on ● Video Link: https://www.youtube.com/watch?v=k_qJQCgzubo



Duration: 13:33
1,143 views
29


Castle Assault is a unique gaming experience combining the ferocious onslaught of Tower Defense games with the strategic elements of CCGs and progressive advancement of RPG's. Castle Assault seeks to break the mold of traditional card games and organically extracts the most enjoyable parts of these different genres and distill them into a standalone concept. Castle Assault plays in about 30 mins, and is for 1 or 2 Players.

http://boardgamegeek.com/boardgame/154674/castle-assault

Each Player controls a Castle on either side of the Battlefield with 10 Health and a Hero outside of the Battlefield. Players play Units from their hand to the gameboard and these Units physically move toward the opposing Castle based on the Abilities of that Unit and your choices with the intent to bring your opponent from 10 to 0 Health. Should you destroy your opponents Castle or destroy their Hero you win!

"More details please" - a Battle Card Game with tons of combat and strategy. Card combat is fast and furious; every time two opposing Units touch each other in the same column, they Engage in combat (which is often), and can happen either during the Move Units step or during the Open Phase by Charging or using an Ability described on your Units. Combat is resolved immediately with Unit cards exchanging their combat values at the same time (with no luck involved). Should either Unit have a higher attack number then the Armor + Health of the opposing Unit, that Unit is destroyed. Should a Unit smash the opposing Castle without a defending unit, that Unit attacks the opposing Castle directly lowering that Castles Health by the Unit's attack value.

Your Hero grants some bonuses throughout the game and you can even join the Battlefield to turn the tide, however should your Hero be destroyed you immediately lose the game. As you progress through the 1-Player Campaign and complete feats or heroism you can level up and customize your Hero based on the way YOU play.
Every deck is also customizable meaning your Unit selection can be optimized before battle, but note this is not a 'pay-to-play' type game. You receive all the cards from all warbands including the 1-Player warband in the Core Edition (NO BOOSTERS).

Most Units have Abilities to; keep them alive, move more quickly, laterally move, resurrect, summon allies, surprise, dissipate, and damage the opposing Castle from afar. You may feign attacks, play Commands to make your Heroes more powerful in a myriad of methods to tactically breakdown your opponent.

The 1-Player Campaign provides a "Right-Outta-the-Box Experience" with 9 Scenarios culminating in a final boss showdown. 1-Player mode operates by Monsters auto-populating in the opposing Castle with your victory condition changing every Scenario including outright smashing the opposing Castle, destroying a boss overlord, or surviving the onslaught. With 9 Scenarios per 6 warbands it creates 54 different challenges (9 campaigns x 6 warbands = 54 games).

Subscribe Today! ► http://bit.ly/1O5AQGq
Twitter ► https://twitter.com/ZeroBudgetGeek
Facebook ► https://www.facebook.com/ZeroBudgetGeek
Twitch ► http://www.twitch.tv/zerobudgetgeek

Thanks for watching! Please leave a comment!




Other Videos By Zero Budget Geek


2016-04-09Magic Duels Green Cards Review | SHADOWS OVER INNISTRAD & OATH OF THE GATEWATCH Steam Release
2016-04-09Magic Duels Red Cards Review | SHADOWS OVER INNISTRAD & OATH OF THE GATEWATCH Steam Release
2016-04-07Magic Duels Black Cards Review | SHADOWS OVER INNISTRAD & OATH OF THE GATEWATCH Steam Release
2016-04-07Magic Duels Blue Cards Review | SHADOWS OVER INNISTRAD & OATH OF THE GATEWATCH Steam Release
2016-04-07Magic Duels White Cards Review | SHADOWS OVER INNISTRAD & OATH OF THE GATEWATCH Steam Release
2016-04-04HUNIECAM STUDIO | First Impressions & Gameplay | Warning: Raunchy Humor!
2016-04-04CALLY'S CAVES 3 | First Impressions & Gameplay | Shoot all the things!
2016-03-29Tabletop Tuesday | DARK FRONTIER Kickstarter Preview
2016-03-24DEPONIA DOOMSDAY | First Impressions & Gameplay |
2016-03-22Tabletop Tuesday | CASTLE ASSAULT | Solo Game/How To Play
2016-03-22Tabletop Tuesday | CASTLE ASSAULT | Overview/How To Play
2016-03-18Friday Night Magic Duels | April Update - Shadows over Innistrad & Oath of the Gatewatch
2016-03-17Digital Tabletop | TALISMAN: THE HORUS HERESY [5]
2016-03-17Digital Tabletop | TALISMAN: THE HORUS HERESY [4]
2016-03-17Digital Tabletop | TALISMAN: THE HORUS HERESY [3]
2016-03-16Digital Tabletop | TALISMAN: THE HORUS HERESY [2]
2016-03-16Digital Tabletop | TALISMAN: THE HORUS HERESY [1]
2016-03-15Tabletop Tuesday | AGENTS & OPERATIVES Kickstarter Preview | Social Deduction Worker Placement Game
2016-03-11Friday Night Magic Duels | BLOODBOND ALLY | Orzhov Allies Life Gain Deck
2016-03-08Tabletop Tuesday | VENGEANCE AT SUNDERED CRAG | Wrath of the Righteous #5 | Pathfinder Card Game
2016-03-04EPILOGUE: AFTERMATH | Love At First Sight #10



Tags:
Zero Budget Geek
ZBG
board game (game genre)
castle assault
game
boardgamegeek (website)
tabletop game (game genre)
board
review
castle (type of fictional setting)
momentum volsk
dice tower
dice
boardgame
board game
games
board games
vasel
2014
bgg.con
cardboard vault
vault
cardboard
phoebe wild
wild
phoebe
tom vasel
demonstration
game demo
video game culture
tabletop game
gen con
gen con 2015
gencon
gencon 2015
castleassault
battle
card battle
war game