Tak 2: The Staff of Dreams Playthrough with Chaos part 15: Entering the Wanderlands
Young me absolutely despised this place.
My Twitch channel to watch live: https://www.twitch.tv/chaosinthesky
Tak 2: The Staff of Dreams is a video game developed by Avalanche Software and published THQ for GameCube, Game Boy Advance, PlayStation 2 and Xbox. It is the sequel to Tak and the Power of Juju and it was released in 2004. The PS2 version was ported to PlayStation Network as a "PS2 Classic" on November 29, 2011, but it was later taken off the store due to THQ's bankruptcy in 2013.
Following the events of the first game, Tak has now been stuck in a dream for 16 days. Jibolba and Lok ponder how they can wake him up. In reality, Tak is stuck in the Dream World, and is sent by the Dream Juju to fight the Dream Guardian, take The Staff of Dreams, and save the princess. After Tak refuses, he is told that if he does not do this, he will be stuck in the dream forever. As he fights through the Dream World, he escapes through a Rift. When going through the rift, Tak wakes up, and Jibolba and Tak go find Jibolba's brother, JB. Lok wants to go, but Jibolba tells Lok to go fetch his magic sandals. Jibolba turns into a Flea for easy hauling, and they set off.
The gameplay is almost identical to the first game, with differences being that Tak's weapon is always on hand, and that mana is represented by a feather count and not a meter. The game takes place in various locations, such as tropical forests, canyons, volcanic areas, snowy tundras and other harsh environments. There are also a number of dimensional stages, in the Dreamworld. Tak gets aid from animals, a number of which did not appear in the first game. In this game, Tak's juju magic is triggered by holding down one button and pressing combos of other buttons. Tak also earns juju powers gradually throughout the game instead of having to seek them out. Tak can also get certain animals to help him out in the real world.