Tales of Symphonia Chronicles – Convict (Raine solo – Mania)
The convict looks like someone we’ll recruit…He’s got 24000 HP and a few moves. He can use basic attacks in the same way than when he’s playable and can use three artes : Crescent moon, Eagle dive and Spin kick. He can use either one, two or all three of those in a combo. Once he gets to half health he’ll use his mystic arte Fanged finality. It can easily be dodged if you’re behind him after the first hit but that hit has a huge hitbox and can hit behind him.
Something interesting though is that all of the convict’s moves are non-elemental so the protect ring (you get it in the renegades’ base before going to Tethe’alla) technically doubles your HP.
Raine has a bit of trouble with dealing damage because the convict has a good damage output even with the protect ring and I don’t really want to spam heals. I went with another strategy instead, without the Concentrate EX skill. Raine can’t really outrun the boss and he can’t go and use some spells to have some openings so I’ll go with a Sacred light thanks to an Overlimit at first, and that triggers the convict’s mystic arte. Once that’s done I cast an Inspect magic and I whack the convict to death with the newly acquired staff. He’ll get into overlimit twice but it isn’t that bad.
BGM : Fire Emblem Fates – Thorn in you
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