Tamat Juga Guys Berakhir Jadi Pahlawan Di Pabrik PEPSI - Pepsiman PS1 INDONESIA (Part Akhir)
PEPSIMAN (1999)
Pepsiman is an action game developed and published by KID for the PlayStation. It was released in Japan on March 4, 1999, and is based on the American carbonated soft drink Pepsi's eponymous superhero mascot. It focuses the player on avoiding obstacles by running, dashing, and jumping, while Pepsiman automatically runs forward through each of the game's stages.
The game was made with a low budget, prompting the decision to make videos in-between stages that show a man drinking Pepsi, as they were cheap to produce. The game also features 3D cutscenes, for which the future visual novel writer Kotaro Uchikoshi created 3D models. While an American publisher did look into acquiring the rights to publish the game in the United States, it remained a Japan-exclusive game.
Reviewers frequently compared Pepsiman to other games, including Crash Bandicoot, and commented on its simplicity and its price, which was thought to be low. A writer for Complex included it on a list of company-branded games that "didn't suck", commenting that it is not a bad game as long as the player can tolerate the large amount of advertisement in it. According to Uchikoshi, the game did not sell well.
Pepsiman adalah game aksi yang dikembangkan dan diterbitkan oleh KID untuk PlayStation. Ini dirilis di Jepang pada tanggal 4 Maret 1999, dan didasarkan pada minuman ringan berkarbonasi Amerika maskot superhero eponymous Pepsi. Ini memfokuskan pemain untuk menghindari rintangan dengan berlari, berlari, dan melompat, sementara Pepsiman secara otomatis berlari ke depan melalui setiap tahapan permainan.
Permainan ini dibuat dengan anggaran rendah, mendorong keputusan untuk membuat video di antara tahap yang menunjukkan seorang pria minum Pepsi, karena murah untuk diproduksi. Gim ini juga menampilkan cutscene 3D, di mana penulis novel visual masa depan Kotaro Uchikoshi menciptakan model 3D. Sementara penerbit Amerika benar-benar mempertimbangkan untuk memperoleh hak untuk menerbitkan game di Amerika Serikat, itu tetap merupakan game eksklusif Jepang.
Peninjau sering membandingkan Pepsiman dengan game lain, termasuk Crash Bandicoot, dan mengomentari kesederhanaan dan harganya, yang dianggap rendah. Seorang penulis untuk Kompleks memasukkannya ke dalam daftar game bermerek perusahaan yang "tidak payah", berkomentar bahwa itu bukan permainan yang buruk selama pemain dapat mentolerir sejumlah besar iklan di dalamnya. Menurut Uchikoshi, game tersebut tidak laku.
Sumber Wikipedia :
https://en.wikipedia.org/wiki/Pepsiman_(video_game)
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Pepsiman Statistics For Dandi Nursugih
At this time, Dandi Nursugih has 854 views for Pepsiman spread across 6 videos. The game makes up 2 hours of published video on his channel, making up less than 0.23% of the total overall content for Pepsiman on Dandi Nursugih's YouTube channel.