Tanglewood. Sega [No Damage Walkthrough (Best End - All Fireflies / Secrets)] - SMD | Sega Genesis
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Tanglewood is a puzzle platformer developed and published by Big Evil Corporation for the Sega Genesis/Mega Drive. It was crowdfunded through Kickstarter and released on 14 August 2018, with emulated versions available for Windows, Mac, and Linux on Steam and a dual-game cartridge for the Evercade along with Xeno Crisis.
The game was released on physical carts playable on Mega Drive systems. A director's cut is planned to release on the Nintendo Switch as Tanglewood: Definitive Edition.
Gameplay:
In Tanglewood, the player controls a fox-like creature named Nymn and later plays as another fox-like creature called Echo. The player must complete puzzles and avoid enemies to survive the night. Gamers can control Nymn to run, jump, push objects, and use temporary powers granted by fuzzls. All versions of Tanglewood are displayed in a 4:3 aspect ratio except for the scheduled Tanglewood: Definitive Edition which is planned to have a 16:9 aspect ratio.
Chapters:
Each chapter, except for the last, has a number of acts. The first chapter has four acts, chapters two through six have three acts each, and the seventh chapter has two acts. Chapter eight is the final boss. The planned director's cut will include scrapped levels and the ability to backtrack to previous levels.
Interactive objects:
Fuzzls are mysterious fuzzy balls of unknown origin that are a part of most puzzles. If one pushes them to their nest, they temporarily grant the player different powers depending on the fuzzl's color; yellow bestows gliding faculties, green allows time manipulation, and blue grants the ability to tame large beasts called djakks. When the power is gone, the player can return to the fuzzl's location to reacquire it. Later in the game, the player is introduced to red fuzzls that can charge machines. During the final boss, larger white fuzzls give the player the ability to damage any enemy on screen but must wait between activations.
In addition to fuzzls, the player can push boulders, crates, and logs to get through levels. Logs are unique as they can also be rolled on.
Flues can launch the player's character into the air if the player jumps into them. Mushrooms give the player a boost as well. If the player jumps on top of the mushroom, the character will bounce higher.
The player can use contraptions powered by red fuzzls to their advantage. Most contraptions are connected to buttons that must be held down for the player to advance. Gamers can either push an object on top of the button or slow down time using the green fuzzls's ability.
Checkpoint totems will glow Nymn's color when the player passes them. The player will respawn at the last checkpoint activated if they die.
Secrets and collectibles:
In each act, except in the last chapter, there are eight collectible fireflies. Some are easily found on the main path but others are hidden and require exploration to locate. If the player collects all 168 fireflies, an alternate ending is unlocked. In the pause menu, there are two firefly counters: one displays the number of fireflies collected in the current act and the other shows the collected fireflies across the whole game. The director's cut is planned to include more secrets and collectibles, including unlockable artwork.
Password system
Tanglewood uses a password system to save games. The player's password is displayed when the game is paused. On the Genesis/MD version, the player manually enters the password and starts at the beginning of the act. On the Steam version, the game automatically saves the password and starts at the last checkpoint activated.
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