[TAS] Doom: Rowdy Rudy 2 - Map 1 UV-Max in 1:02 by Dimon12321
Yet another time when I take a completely new WAD with regard to a couple of other WADs that I planned to TAS from start to finish and eventually dropped. Who knows how the history will end this time! Apart from any other WADs, I participated in its development as a playtester.
Despite the fact I completed it 3 times, I'm not sick of it for some reason. I didn't drop it like I usually do after playing for a couple of hours. I hope my inspiration will stay constant and I finish that beast in several months, depending on my free time. If this happens, it will be the biggest WAD that I've ever TASed.
Not to mention, it's the greatest partial conversation of Vanilla Doom in existence. I can think of Struggle: Antaresian Legacy as a strong competitor, but it's a limit-removing WAD.
--- Map 1: Storming the Bayside Base
Like all other Maps 1, this one wasn't that trivial. Even though this TAS was made frame-by-frame, it's a little slow because I tried to show as less sharp turns as possible. That's why two imps (things 79, 80) were left for later.
Also I took a megaarmor to keep my health up on Maps 2 and 3. That's why this TAS takes longer than 1 minute. I wish I could have more shotgun shells which would simplify weapon choice. Thank God Aurelius implemented quick weapon switching, so the player could spend less time on weapon switching.
Otherwise, I'm pretty satisfied with the run.
Berserk is really strong here. Each punch has 2 damaging tics, similar to the spear in Rowdy Rudy's Revenge. I'm wondering if I'll manage to punch a cyberdemon with my fists. Let's see =)
Shotgun's damage per minute is high. I think I'll be using it very often through my walkthrough.
Download Rowdy Rudy 2 WAD from here: https://www.doomworld.com/forum/topic/116601-rowdy-rudy-ii-powertrip-final-version-released-now-on-idgames/
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