TAS - Fire Emblem Path of Radiance - Maniac Mode - WIP 3 (Ch. 8 to 11)
Chapter 8 is another defense map, with waves of enemies coming from 3 different chokepoints. The east one can be blocked by baiting the longbow archer to go to the front. The west one follows a similar pattern, except that this archer is "smart" and will step back if he can't hit anyone, so I had to bait an extra turn with Boyd so that the enemies in the back could occupy all the tiles the archer could back off to.
The south checkpoint was the trickier one, as there are several mounted units who will move after attacking, in particular the ones with javelins will prefer to end their turn in front of my blocker, so that they can attack and run away the next turn. There is however a Bow Knight with a dumb AI, who will just go to the front he there are no targets available. The issue is that this Bow Knight is only the 7th enemy to move from that group, so I had to thin their ranks a little to allow this scenario to happen. Every unit I didn't deploy earned me 25 Bexp, which is actually relevant.
Chapter 9 is a seize map where I have a lot of leeway since I must wait turn 5 to recruit Marcia with Ike. It should be possible to clear the chapter on turn 7, however there is a reinforcement trigger zone near the boss which would spawn 8 extra enemies that I can dodge the same way than the one in chapter 7. This strategy requires that Marcia kills one of the stationary Mage, and that Titania kills the boss from 2 range. With their current stats, Marcia can only do it with a rare 1% crit 55% accuracy attack and Titania can't crit the boss at all thanks to his 10 LCK, which is why I forged a +6% crit and +2 Mt javelin, to allow these actions and later ones to go smoothly for a moderate amount of money.
Chapter 10 is an escape map with 700 Bexp to get if I go unnoticed by the 3 patrolling guards, which is the fastest way to complete the chapter anyway. With my forged javelin, Marcia needs 15 STR to ORKO him and get his master seal, as getting it to promote her will be faster than leveling up to level 21, so I had to give her 7 level ups from Bexp. My aim for these levels was to get +7 STR and +7 SKL, as well as finding a sweet spot between lot of stats and a low number of RNs burning by viewing characters stats, as each burning (from the base) costs ~0.6s, which very quickly adds up. After a deep investigation, I went for this +4 HP, +4 SPD, +3 LCK, +3 DEF and +5 RES, at the cost of only 8 RNs burns. Also, since I had to trade items between Marcia and Titania anyway, I also forged a max Mt 255 crit slim lance for later uses.
Chapter 11 is once again an escape map, and I had just enough Bexp to level up Ike to level 20 and Marcia to level 13. My aim was to get RES on all of Ike level ups, as well as maxing his STR, SKL and SPD, and getting a good level up for Marcia. Since Ike already had high STR, SKL and SPD, it was less tedious to find a good RN path to get these, and I only had to RNs burn once for these 10 level ups.
The chapter itself was straight forward, Marcia and Ike hiding out of range prevented most enemies from moving, and I just had to make sure that the enemies didn't block my path on the last enemy phase. If for some reason I need some extra exp on Marcia, I may kill the last enemy with her instead of Ike.
0:00 chapter 8
3:44 Chapter 9
7:39 Chapter 10
10:25 Chapter 11