TAS - Fire Emblem Path of Radiance - Maniac Mode - WIP 2 (Ch. 6 & 7)

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There is no enemy phase in chapter 6 as long as you don't attack or leave the forest, so I spent the first turns repositioning my units. Ike can theoretically reach the exit with only one enemy phase, but it just wasn't possible on Maniac, most notably because either Oscar or Hand Axe!Boyd would need to ORKO the 15 defence Knight, which would require at least 5 level ups for one of them.

In chapter 7, there are 15 reinforcements who will swawn, including the boss, at the end of the enemy phase once you go far enough to the north of the map. It is be mandatory to trigger it, as one of the soldier is the northwest is out of reach of any of my units without stopping on the trigger zone on the way (and is killed when the reinforcements appear). Or at least it should be, because dropping someone in the zone while the carrier end the turn out of it does not trigger it, so with clever rescue/dropping, someone like Boyd can reach him before triggering the reinforcements, thus saving a ton of time, probably close to 2 minutes. I found no documentation about this trick, including in the current speedruns of the game.