Tear Ring Saga (Mock Run) - Map 26B

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Published on ● Video Link: https://www.youtube.com/watch?v=mnfSfkt8u7w



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This segment sucks, I know. To be fair though, this is probably only second to Map 16 as the most tedious/annoying map in the game. Luckily for you though, I cranked up the video speed by some ridiculous number to get it all in one part. I want to say that I also used Audacity to adjust the tempo, so things shouldn't sound really high-pitched.

The main reason I chose to even do this one instead of Map 26A is because 26B has a MOV Plus. The other reason is because 26A has hidden boulder throwers. For those who don't know, their attack animation is the slowest freaking thing ever. It's like watching grass grow.

Notes about this segment:

- The room in the middle contains tons of long range enemies that like killing weaklings. You can counter them, but the enemies usually avoid suicide by attacking from really long range. Aura Rain doesn't affect those enemies at all, unless you open the door first. Completely stupid, obviously.

- I used the Save Staff because Meriah had an actual critical rate on Rentzen. I wanted him to survive both Aura Rain uses.

- Rentzen is spared for the sake of the Rikuud...which I'm fairly sure that I never used.







Tags:
Tear
Ring
Saga
ティアリングサーガ
TearRing



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