Tears of the Kingdom's Greatest Strength -- Designing For Practicality

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Published on ● Video Link: https://www.youtube.com/watch?v=nzGgMg8Mjhc



Duration: 25:38
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Designing For is a series which looks at one specific level, character, or idea in gaming and breaks down the central theme to that element to figure out what it's, well, designing for! In this episode, we give the reigns to long-time editor, AuthorMx, to talk about Tears of the Kingdom, and how its overworld map manages to not be a quick and easy rehash, but to expand upon the ideas of role-playing, worldbuilding, and development that most recent Zelda titles really love honing in on!

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Patreon: https://www.patreon.com/designingfor

Discord: https://discord.gg/bAwJkXP

Director/Writer/Voice Over/Footage: TAuthorMx (https://www.youtube.com/@AuthorMx)

Producer/Script Editing/Meddler: pyrrhickong ( https://twitter.com/pyrrhickong)

Intro Animation By: https://www.youtube.com/channel/UCb4-84eJw6K6Ij7EIsIBJpA

Intro Theme By: https://soundcloud.com/phil-thej/tracks




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Tags:
Designing For
Game Analysis
Video Essay
Video Game Analysis
Game Review
Game Design
Zelda
TotK
ToTK
Tears of the Kingdom
The Legend of Zelda
Link
Overworld
Map
GotY
Reused
Reuse
Vehicles
Best
Level Design
Good Design
Best Design
Best Game
Changes
Adaptability
Review
World
World Map
The Depths
Depths
Sky
Sky Islands
History
Lore



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Designing For currently has 5,245 views spread across 1 video for The Legend of Zelda: Tears of the Kingdom. Less than an hour worth of The Legend of Zelda: Tears of the Kingdom videos were uploaded to his channel, making up less than 0.27% of the total overall content on Designing For's YouTube channel.