Tears of the Kingdom's Greatest Strength -- Designing For Practicality
Designing For is a series which looks at one specific level, character, or idea in gaming and breaks down the central theme to that element to figure out what it's, well, designing for! In this episode, we give the reigns to long-time editor, AuthorMx, to talk about Tears of the Kingdom, and how its overworld map manages to not be a quick and easy rehash, but to expand upon the ideas of role-playing, worldbuilding, and development that most recent Zelda titles really love honing in on!
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Discord: https://discord.gg/bAwJkXP
Director/Writer/Voice Over/Footage: TAuthorMx (https://www.youtube.com/@AuthorMx)
Producer/Script Editing/Meddler: pyrrhickong ( https://twitter.com/pyrrhickong)
Intro Animation By: https://www.youtube.com/channel/UCb4-84eJw6K6Ij7EIsIBJpA
Intro Theme By: https://soundcloud.com/phil-thej/tracks
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