Techniques to Optimize your Indie Game

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If you need to improve the performance of your indie game, here are 6 game dev tips to optimize your video game's performance that could help your game run on as many devices as possible.

We talk about optimization techniques such as how to use Texture Atlases, reduce the size of assets using Memory Profiling, adding GPU Instancing to your project, and how creating your own optimization techniques can often be the best thing for your game.

Let me know if you've had to make any custom optimisation solutions for any of your projects in the comments below! Let's share the knowledge!

💻 Links
Second Channel:    / @dax_plays  
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🎬 Timestamps
00:00 - Intro
01:25 - Texture Atlas
04:56 - The Profiler
06:44 - Memory Profiling
10:34 - Brilliant
12:09 - GPU Techniques (Static Batching, GPU Instancing, Occlusion Culling)
15:14 - Graphics Settings
16:40 - Custom Solution: Real-time Lights Manager
21:07 - Creating your own Optimization Techniques
22:29 - The Best Bit

🔗 Sources
   • I Made Mr X's AI from Resident Evil 2...  
   • 12 Level Design Tips to Optimize Your...  
   • GPU Instancing Tutorial (No, Seriousl...  

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#gamedev #gamedevelopment #gameoptimization #devlog #indiedev #indiegame #gameperformance #sponsored