Testing Custom As Val and IK/Grip Additive (FIXED)

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Published on ● Video Link: https://www.youtube.com/watch?v=KSDc8xiG67k



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IK does work in CS Source, but the bone touched needs to be assigned to a model. If it isn't assigned, then you can assign a dummy model and hide it later with no_draw in the vmts.

Also I showcased the Renetti again because this time the left arm didn't work properly before.







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