Testing Lossless Scaling's Adaptive Frame Generation in GTA V Enhanced | RX 6800 XT
Link to Jagadhie video: • Lossless Scaling Adaptive Frame Generation...
Lossless Scaling: https://store.steampowered.com/app/993090/...
In this video, I demonstrate the adaptive frame generation feature in Lossless Scaling 3.1.0.1 beta while running Grand Theft Auto V Enhanced with ray tracing (Very High RT preset) on an AMD Radeon RX 6800 XT. The focus is on performance metrics, stability, and visual trade-offs when combining Lossless Scaling’s upscaling/frame generation with demanding RT settings.
Key Details:
GPU: AMD Radeon RX 6800 XT (Driver 23.x.x)
Resolution: 1080p (1920x1080)
Settings: Very High RT preset (Shadows, Reflections, Ambient Occlusion)
Tool: Lossless Scaling 3.1.0.1 (Adaptive Mode, Frame Generation enabled)
Have you tested Lossless Scaling’s adaptive feature? Share your results or settings suggestions below.
Music: https://www.bensound.com/free-music-for-vi...
License code: ZI6MLPAHKHRK5L2X
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