Testing Metagame Bounds on Products With Complex Strategy Selection | Sean Levatino

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Published on ● Video Link: https://www.youtube.com/watch?v=sLMQ3nf_uls



Duration: 28:22
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Delivered at Casual Connect USA 2017. Although commonly associated with the MOBA and fighting genres, a healthy and vibrant metagame is crucial to the long-term success of any product with an elder game focused on competitive PvP interactions. This talk explains the concept of "Metagame Bounds", a formal technique originally developed for measuring the balance of fighting games, and explores how to adapt it for use on games with complex player strategies.

Download slides at: http://bit.ly/2vDeChj




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Tags:
CCUSA17
Casual Connect USA 2017
gaming
Sean Levatino
NCSOFT
game industry
metagame bounds
data analysis
Alex Jaffe
Frank Lantz