TF2 New Weapon Ideas: Demoman

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Huh. Well this is done. Has it really been 2 months since the last one? Anyway, here's some new weapon ideas! Honestly, not as out there as some of the other classes, but it doesn't need to be.

Stats:

Grenade Launcher Replacement (Boots)
Grants Double Jump: The second jump deals 10 damage when used
-15% explosive damage from blast jumping
10% faster move speed on wearer

Stickybomb Launcher Replacement
+20% projectile speed
Charge to fire up to 8 bombs in rapid succession (Max charge time = 7s; Fire an extra bomb for every additional second charged, Ex: Charge for 3 seconds to fire 4 bombs; Successive bombs will fire .15s after the previous)
Max charge time increased by 75%
Bombs will not arm until they touch a surface (Activation time = .7s)

Stickybomb Launcher Replacement
Stickybombs detonate in order of placement. Successive bombs have a .5 second delay before detonating.
New bombs deal up to +30% damage based on number of pipebombs out
Old bombs deal up to -30% damage based on number of pipebombs out

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Tags:
Team Fortress 2
Demoman
New
Weapons
New Weapons
Update
Class
Explosive
Demo
Tavish DeGroot
Grenade Launcher
Stickybomb Launcher
Boots
Primary
Secondary
Upside
Downside
Stats
Description
Overpowered
Underpowered
Ideas
Scottish
Rocket Boots
Trap
Stickybomb
Grenade
Pro
Con
Balance
TF2
Valve
Steam
Meet Your Match



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