TF2 with RTX using rtx-remix 0.2 | Graphical Improvements

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Team Fortress 2
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I managed to use all of the patches Portal RTX uses to get Source to play nice with Remix. The catch is that some maps like Dustbowl are completely broken with rendering geometry (because of area portals), horrible FPS anywhere (no more geometry culling), and not being able to play on VAC servers due to engine.dll/client.dll changes. Still no interior lights and I'm gonna have to spend a while learning to use Omniverse to add in some new ones. I probably wont post updates for a while.
Modified engine.dll/client.dll: https://drive.google.com/drive/folders/1C5Z1MgC_t2BndWqwUYqQO4NNdU_CB8Ue?usp=share_link
"r_frustumcullworld 0" required to fix light leakage
https://github.com/BlueAmulet/SourceRTXTweaks







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