The 5 Weapon Factors That Control ENJOYMENT in Helldivers 2

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Spread, Drag, Sway, Ergonomics & Visual Clutter are what I'd say are the main 5 main factors that can make a weapon really fun or really boring. Armor pen level, durable damage, ammo economy & other aspects are important but far more nuanced to talk about.

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0:00 like vid if vid good
0:18 Dough Bro's Bidness
0:29 Spread
3:02 Sway
3:35 Ergonomics
5:03 Drag
6:05 Visual Clutter
9:15 OTHER MAJOR FACTORS
10:33 solution to sway nerf
11:39 spreadsheet balancing is scuffed

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