The animations are in progress, the Hell Knight 3d (.MD3) can already walk, attack and suffer VIDEO
The animations are in progress, the Hell Knight can already walk, attack and suffer. This monster will also be able to do other attack variants, like the Hell Knight's bite from Doom 3. I also plan to make it have several death animations, in which body parts are destroyed.
Other Videos By 00_Zombie_00 2024-09-04 New skies and the Argent D'Nur map is going well 2024-08-25 Model of the wounded Hell Knight 2024-08-24 MAKE YOUR OWN MONSTERS FOR QUAKE REMASTERED (check the description: you will find 16 videos) 2024-08-21 These are the maps I made in Gzdoom (2015/2024) 2024-08-15 Testing Skybox in Zandronum, map: "The Destruction of Argent D'Nur" 2024-08-11 Testing skybox, map: "The Destruction of Argent D'Nur" 2024-08-09 The Last Stand, Argent D´Nur 😢 2024-08-01 Map with a hybrid style between Doom 64 and Doom 3 (%100 done, I just need more testing) 2024-07-15 The Hellknight 3d is already %100 functional, now I will add new attacks and death/agony animations 2024-07-15 Animando Hellknight 3d usando Blender 2024-07-14 The animations are in progress, the Hell Knight 3d (.MD3) can already walk, attack and suffer 2024-07-12 Testing facial animation, finger animation and eyes that glow in the dark (.md3) 2024-07-11 second test of how dynamic light affects the 3d model, now including the Baron of Hell as well 2024-07-10 testing the 3D models in the game and seeing how the dynamic lights affect the model 2024-07-07 Cyberdemon en 3d usando Blender 2024-07-07 low poly monster: "Abomination" 12/14/2023 2024-07-04 UPDATE- After Doom v5.3 link in description 2024-07-04 After Doom battles -Apocalipsis VS Rotten Apocalipsis- Brutal Doom edition 2024-07-02 "The Exitium Project" un proyecto comunitario que necesita mappers, yo ya aporte el map01 2024-06-27 Map01 (wip) for "The Exitium Project" (the protagonist is 7'10'' tall) 2024-06-26 Reflexionando sobre el futuro de After Doom y exigiendo dinero a extraños de internet 26/jun/2024
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