THE ARMY OF A CONQUEROR! - Odrysian Kingdom - RTR Imperium Surrectum Ep. 5

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Published on ● Video Link: https://www.youtube.com/watch?v=PiIBE-NIMY8



Rome: Total War
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Assailed by Greeks on all sides, can we continue to fight back and claim these lands for Thrace?

👉 Want to see more of this campaign. Click Here:    • Odrysia Story Campaign: RTR Imperium ...  

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V I D E O S T O W A T C H N E X T

Total War Challenges:    • Total War Challenges  

Seleucid Story Campaign in RIS:    • Seleucid Campaign - RTR Imperium Surr...  

imperator Rome Fun:    • Imperator Rome  

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#totalwar #totalwarmods #letsplay #rtrimperiumsurrectum #rometotalwar #rometotalwarremastered #totalwarcampaign #tw #mods #ris

About the Mod RTR: Imperium Surrectum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2487698001


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Music Credit Jeff Van Dyck
   / @jeffvandyckmusic  

This is the sixth official beta version of the mod, presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay.

In this version you will find, among many other things:
100+ newly remastered units for Greek, Hellenistic and Tracian factions.
The largest map in TW history with 1808 cities and regions total, virtually all as heavily researched as possible, and beautifully painted with Kirsi's map textures.
A total of 54 playable and 50 unplayable factions with unique UI and banners.
Complete rework of the Traits & Ancillaries with +1500 unique Archon traits, +400 city and +50 tribal traits. Olympic traits, spoils of victory, supplies/attrition mechanics and much more.
Expanded BI-religion-based system to act as a second culture mechanic with a total of 48 religions, including 29 sub-religions for Greeks, Anatolians, and Thracians, representing the major peoples and material cultures in the mod.
4 Turns per year with increased recruitment and building time + season traits.
More than a hundred new academically researched and referenced unit descriptions, as well as some new historically accurate in-game named characters.
Improvements for battle map environments, trees and skies.
An intuitive and immersive AoR and recruitment system across all campaign map.
64 reforms along with an Egyptian revolt mechanic, as well as 15 other emerging factions.
New extreme mode for the players who love an insane challenge.
Many fixes for issues from 0.5.0, such as unpathable areas in settlements, freezing when assaulting a gate with a siege ram in some settlements, etc.
A diverse and vast soundtrack that differs for each culture.

00:00 The Army of a Conqueror
00:40 Intro and Recap
1:20 Campaign Map
3:00 The Reconquest of Debelton (263 BC)
6:30 Campaign Map
9:00 Vanquishing the Maedi (263 BC)
11:50 The Massacre of the Maedi (263 BC)
15:15 Campaign Map
22:30 The Fourth Defence of Messembria (263 BC)
24:15 Campaign Map
25:00 The Third Battle of Messembria (262 BC)
26:40 Campaign Map
29:05 The Final Conquest of Messembria (262 BC)
32:55 Campaign Map
45:10 The Last Stand of Pontic Pentapolis (261 BC)
47:00 Campaign Map
48:20 Subscribe, Like and Comment!


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