The Ascent - No Commentary - Playthrough - Part 3
Playing through the story.
Graphical settings at maximum.
Texture detail: Ultra
Shadow quality: Ultra
Anti aliasing: Ultra
Post process quality: Ultra
View distance: Ultra
Effects quality: Ultra
Ray tracing shadows: On
Ray tracing reflections: On
Ray tracing ambient occlusion: On
DLSS: On
DLSS Quality: Quality
The Ascent is a cyberpunk-themed action role-playing video game developed by Swedish indie game studio Neon Giant and published by Curve Digital for Microsoft Windows, Xbox Series X/S and Xbox One on 29 July 2021. It was developed using Unreal Engine 4 by a team of 12 people and is Neon Giant's debut in the industry.
The Ascent is presented from an isometric view overlooking the character(s). It is a twin-stick shooter. It includes the ability to aim both high and low on enemy targets, allowing the player to differentiate between shooting enemies closer or further away. This mechanic is key to the game's cover system, allowing the player to aim at enemies over the top of the props in the environment. The player can fully customize their character's appearance, and can augment their character with cyberware upgrades to get new skills and abilities. Players also have an upgradeable cyberdeck device, which they can use to gain access or "hack" into previously locked areas and loot certain chests.
CPU: AMD Ryzen 5 5600X, 3.7GHz, 32 MB
Mainboard: MSI B450 GAMING PLUS MAX
GPU: MSI GeForce RTX 3060 Ventus 3X OC 12GB
RAM: G.Skill Aegis, DDR4, 16 GB, 3200MHz, CL16 (F4-3200C16D-16GIS)
PSU: SILENTIUMPC SUPREMO FM2 GOLD 750W ATX