The Behaviour Tree AI of Halo 2 | AI and Games #09

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Published on ● Video Link: https://www.youtube.com/watch?v=NU717sd8oUc



Halo 2
Game:
Halo 2 (2004)
Duration: 9:50
113,083 views
3,946


In this piece, we look at how Behaviour Trees were adopted by Bungie in the development of the Halo series, with a specific focus on Halo 2. In addition, we highlight some of the more interesting aspects adopted to facilitate combat AI design.

Chapters
[00:00] Introduction
[01:44] The Covenant
[03:34] Behaviour Trees
[05:14] The AI of Halo 2
[08:17] Closing

-- LINKS --

To learn more, check out the article attached to this video:
https://medium.com/the-cube/theaiofhalo2-33e824209a4c

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-- DISCLAIMER --

Footage recorded from 'Halo 2 Anniversary' and 'Halo 3' from the Halo: Master Chief Collection on Xbox One.

No copyright is claimed for the game footage, images and music, to the extent that material may appear to be infringed, I assert that such alleged infringement is permissible under fair use principles in copyright laws. If you believe material has been used in an unauthorized manner, please contact me.







Tags:
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AI and Games
Behaviour Trees
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Other Statistics

Halo 2 Statistics For AI and Games

AI and Games presently has 113,083 views for Halo 2 across 1 video, and less than an hour worth of Halo 2 videos were uploaded to his channel. This is less than 0.38% of the total video content that AI and Games has uploaded to YouTube.