The Castle Walkthrough - Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=Nk2_F9Rhx7A



Super Mario World
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Category:
Walkthrough
Duration: 14:45
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1


See part 1 for all details.

0:00 Waste Disposal (red path): This level is a very mixed bag on this side. It'll span both the top and bottom halves of the screen, keeping the flow throughout. The second half looks entirely different, and is overrun with Boos, and most of the time spent in this level is usually waiting for the Boo rings to be in the right spot. Doing both halves in one shot doesn't give you a lot of time as a result.

7:04 Fork Tower: Note that I have reset my save file, to go and do the blue path now that everything unique to the red one has already been shown. The blue path doesn't have midpoints on it, so the levels on this side of the hack are generally shorter.

7:21 Castle Entryway (blue path): The blue path goes into a lava cave, which has some bad sprite memory issues that can screw you over. Other than that, it's relatively tame.

9:55 Sunken Pass (blue path): The blue path of this level is very different, as it deals with ghosts (plus Boo rings), and a fast autoscrolling section. Once you know that's coming, it's much easier if you just lose all your powerups, as the only threats in that half of the level kill you no matter what.

11:38 Waste Disposal (blue path): The main focus of the blue path of this level is the moving Layer 2 terrain. In fact, there are not a lot of enemies at all, and it takes a while mainly because you need to wait for the ground to be in the right place.







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