[The Count] Killer7 (GameCube) {Part 8}
More horror, more Killer7, more Nintendo GameCube, more Spooktober! Last time we took down some rogue assassins after the US government lost control of them and they took out a politician. After witnessing one of the assassins killing our own target, the handler, we came into an altercation with the other assassin team. Upon reviewing the previous footage, the new handler of the rogue assassin team (who turned out to be not so bad, apparently) broke the fourth wall (that's what that was about). The question becomes: How hard were they breaking the fourth wall? I see 2 options. 1) She was talking about writing the comic to control the in-game plot to make sure corruption gets wiped out. Or 2) Since she mentioned being a game developer and using games to push their own agenda, she may be a self-insert for Suda51 talking about using his own games to make a point on real-world corruption and dirty politics, as well as the futility of both war and peace.
Honestly, I'm pretty sure it's the later, and really shows how cracked out this game can be. The game went full Metal Gear Solid 2: Sons of Liberty with its plot and point on meme-wars and social control/program.
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