The Division Beta Feedback and Suggestions

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Published on ● Video Link: https://www.youtube.com/watch?v=_jVnRY_nKEY



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53 seconds for positives, 2:09 for negatives, 4:58 for suggestions. In this recording I talked about what I liked, and what I disliked about The Division. After that I gave some suggestions of how to improve the guns of the game. Here is the entire list of what I suggested in the video:

Machine Guns: M60E4 (7.62mm), perk for M2HB (.50 BMG)

Designated Marksman Rifles: SCAR change, M14 EBR, SR 25, HK G3A3ZF-DMR, HK 417, M39 EMR, Knights Armament M110, SVD 12, and MK 12 Special Purpose Rifle (all 7.62mm)

Sniper Rifles: M24 (.308), XM 2010 (.300 winchester magnum), M82 (.50 BMG), I forgot the Cheytac Intervention .338

Assault Rifles: AUG (7.62mm), SIG SG 553R (7.62mm), AK-12 (5.56mm or 7.62mm), FAMAS G2 (5.56mm), M16 (5.56mm), HK 416 (5.56mm), HK G36 (5.56mm)

Submachine Guns: UMP 45 (.45 ACP), Kriss Super V (.45 ACP), MP5/A10 (10mm), FN Herstal P90 (5.7mm)(built in armor piercing stats)

Pistols: Remove PX 4, keep M9, add a Beretta 96A1 (.40 SW), Sig Sauer P226 (.357 SIG), M1911 (.45 ACP) or Mark 23 (.45 ACP),
FN Herstal Five Seven (5.7mm)(built in armor piercing stats), and perhaps a Magnum Research Desert Eagle (.50 AE)

Shotguns: Replace Remington 1100 with Remington 870 Tactical, add a Keltec KSG, or the UTAS UTS 15. For Auto AA-12 and the Saiga-12

AK-9 (9x39mm)(built in armor piercing stats)

Quote from Vladimir Zlobin regarding the AK-9 and or AK series:

"We are working on an entire line of various small arms based on the AK-12. These would be submachine guns and compact assault rifles, automatic carbines and hand-held machine guns. On the basic AK-12 platform a series of special-purpose weapons is being developed. For example, the AK-9 was transferred to this platform. The weapons are going to be tested this spring"

I also forgot to mention I disliked the Dark Zone. It was literally a game of "who has the best group and equipment". Solo'ing it was near impossible.

My suggestion to fix is to add "Contamination Bins" near the Check Points. This would give players the choice to risk an extraction, or run half way across the zone for a Bin.

http://www.twitch.tv/A_jaxx

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The Division (Video Game)
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