The Elder Scrolls V Skyrim Special Edition Part 55 PC 4K

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The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of Tamriel, a continent on the planet Nirn. Its main story focuses on the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

Skyrim was developed using the Creation Engine, which was rebuilt specifically for the game. The team opted for a unique and more diverse open world than Oblivion's Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. Upon release, the game received critical acclaim, with praise for its character advancement, world design, visuals, and dual-wielding combat, and it is considered to be one of the greatest video games ever made. Criticism targeted the melee combat, dragon battles, and numerous technical issues present at launch. The game shipped over seven million copies within the first week of its release, and sold 20 million copies by June 2013.

Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire and Dragonborn—and were bundled along with the base game into The Elder Scrolls V: Skyrim – Legendary Edition and released in June 2013. A remastered version, The Elder Scrolls V: Skyrim – Special Edition, was released for Windows, PlayStation 4 and Xbox One in October 2016, with all three DLC expansions and a graphical upgrade. A port for the Nintendo Switch was released in November 2017. A separate virtual reality-only version, The Elder Scrolls V: Skyrim VR, was released in November 2017 for PlayStation VR, and for Windows-based VR headsets in April 2018. In addition, the Special Edition was released on PlayStation 5 and Xbox Series X/S as part of the compilation The Elder Scrolls V: Skyrim – Anniversary Edition in November 2021, and for Nintendo Switch in September 2022.

The Elder Scrolls V: Skyrim is a fantasy action role-playing game, playable from either a first- or third-person perspective. The player may freely roam over the land of Skyrim, an open world environment consisting of wilderness expanses, dungeons, caves, cities, towns, fortresses, and villages.Players may navigate the game world more quickly by riding horses, paying for a ride from a city's stable, or utilizing a fast-travel system that allows them to move their character immediately to a previously discovered location.

At the beginning of the game, players select their character's sex and race, with 10 choices for the latter including races of humans and fantasy races such as elves and orcs. The player chooses the character's appearance; this is not necessarily permanent, however, as an in-game mechanic allows for changing the appearance later.Characters have three primary attributes: health is how much damage the character can take before dying, magicka is depleted to cast spells, and stamina allows the character to perform heavy "power attacks" or sprint. A status bar for each attribute appears onscreen when the attribute falls below its maximum value. Attributes regenerate over time and can be refilled faster by drinking potions, casting regenerative spells, or through various enchantments.Characters gain experience indirectly, via leveling up skills. The 18 skills are divided evenly among the three schools of combat, magic, and stealth. Each skill has its own experience bar, which increases when the character performs an action in-game related to the skill. For example, crafting a dagger increases the Smithing skill, and dealing damage with a bow increases the Archery skill. When a skill's experience bar fills, the skill levels up and the bar is reset. After enough skills level up, the character levels up, enabling the player to increase the maximum value of one of the three attributes and providing a perk point. Perk points can be spent immediately on a skill-specific perk or stored for later use.







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