The Evil Within 2: a All-round artistic decline
Have you ever thought about the influence of the director and the mastermind in creating a work of art? Video games are basically created collectively, but the director is always the validator and soul of the work thanks to his complete authority, and this one-man army can determine the quality of the project. Amazingly, making a video game memorable depends on the concepts, imagination, obsession, and perseverance of its mastermind. As much as a director can't appear successful without his creative team, a creative team is also paralyzed without a mastermind. Today I'm going to look at how The Evil Within 2 is an art degradation compared to the first game. An analysis that is tied to the issue of the importance of the mastermind and the director.
00:00 intro
00:55 Forced Transformation
05:08 Art Direction