A look at Rockstar's graphics engine and the challenge of reaching 60 frames per second

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In this video, we're going to take a brief look at Rockstar's RAGE engine and its 60-frame challenge.
Rockstar Engine, also known as RAGE (Rockstar Advanced Game Engine), is one of the best game engines designed to create large and complex open worlds. Compared to other popular engines such as Unreal Engine or Unity, it is specifically optimized for the needs of Rockstar and high-detail open-world games. The main focus of this engine is on creating huge, interactive, and realistic open worlds visually and gameplay (in fact, game companies create the engine based on their needs). One of the standout features of RAGE is its deep interaction with the environment and its advanced physical system. While many other game engines use a physical engine such as Havok, Rockstar has been able to provide a realistic experience by developing its internal physical systems. This engine allows for precise interaction with objects and the environment, such as collisions, destructions, and natural movements of the characters. The physical and animation system of the characters in RAGE takes advantage of Euphoria technology, which creates natural movements, especially in complex situations.


00:00 what is a frame?
01:19 RAGE, ROCKSTAR'S SECRET WEAPON
04:00 how to optimize
07:05 60 frames for an open world?
09:32 nothing is impossible