THE EVIL WITHIN 2 Fixes What Ain't Broke, But I'll Take It Anyway
#evilwithin #evilwithin2 #tangogameworks
The Evil Within 2 by Tango Gameworks is a new era for Tango, CEO Shinji Mikami having stepped down as the director of forthcoming titles in favor of new talent like John Johanas, who had directed the Assignment and Consequence DLCs for the first Evil Within. Make no mistake: the Evil Within 2 is not your daddy's sequel. It's not just more of the same, and sometimes the original's edge is sorely lacking. But the absence of that roughness comes a smartly modern if a little more generic feeling take on the Evil Within mythos. It's not always the best sequel but it is quite good at being itself. Let's get stuck in and find out how it honors its predecessor the Evil Within, how it sacrifices some of its best parts to do so, and where the Evil Within's stacks up in the pantheon of survival horror!
0:00 Withintroduction
1:49 Development & Design
3:53 Story Hook
6:30 Looks Aren't Everything But...
14:05 Scripted Yet Feeling Emergent
18:21 Sebastian's New Upgrade Tree
27:00 Weapons & Weapon Upgrades
29:18 Losing Controls
37:15 Full Story Analysis (SPOILERS)
1:10:00 What to Do with the Evil Within 2?
1:14:00 Evil Within 3 Theorycrafting (SPOILERS)
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RESOURCES:
• The Evil Within - What Happened? @MattMcMuscles
• The Evil Within 2 - Gameplay Intervie... @SpottinGames
https://www.ign.com/articles/2017/08/10/the-evil-within-2-shinji-mikami-talks-his-input-on-the-sequel.https://gamerant.com/the-evil-within-2-development-time-shorter/.