The Evolution Of Wipeout | All Main Tracks | 4K 60 FPS

Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=jjxYiM2y-a0



Game:
Wipeout 64 (1998)
Duration: 56:37
248 views
17


// CONTENT //

One lap of all main tracks, excluding 2048, Omega Collection, reverse versions, and DLC/expansion tracks. Wipeout Fusion showcases the longest variation.

// DISCLAIMERS //

1 -Wipeout 64 footage not in 60 FPS; played at 60 FPS but OBS set to 30. Forgot to change after playing FF 10. Apologies, still learning YouTube ropes.

2 - Couldn't achieve 60 FPS with Wipeout Pure. Recorded in 30 FPS, used Flow Frames to interpolate to 60 FPS.

4 - Achieved 60 FPS in Wipeout 1 & 2 with CPU overclocking. Preserves audio, but makes Rapier class as fast as Phantom in 60 FPS. Faster classes need god-level skill.

5 - Wipeout 3 needed 200% emulation speed; ruins music and warps SFX, and breaks VSYNC so you'll see slight screen tearing. Still played tight at 2x speed tho.

6 - I know the music crucial for Wipeout, but removed due to copyright strikes from test uploads.

// SETTINGS //

- WIPEOUT 1 -
Emulator : Duckstation
16 x Internal Resolution
4x MSAA
16x Anisotropic Filtering
Texture Filtering : Nearest Neighbor (I don't like XBR for this title, looks splotchy)
Widescreen Hack
PGXP - All options checked except "Depth Buffer"
Vsync
Optimal frame pacing
400% overclock on the CPU (This speeds the game up but doesn't speed up the audio, and is how I achieved 60 fps. It makes it play like Phantom class on Rapier. Plays great on Rapier, higher classes it's too fast)

- WIPEOUT XL -
Emulator : Duckstation
16 x Internal Resolution
4x MSAA
16x Anisotropic Filtering
Texture Filtering : Nearest Neighbor (I don't like XBR for this title, looks splotchy)
Widescreen Hack
PGXP - All options checked except "Depth Buffer"
Vsync
Optimal frame pacing
400% overclock on the CPU (This speeds the game up but doesn't speed up the audio, and is how I achieved 60 fps. It makes it play like Phantom class on Rapier. Plays great on Rapier, higher classes it's too fast)

- WIPEOUT 64 -
Emulator : Mupen 64 (Retroarch)
Video Plugin : Glide 64
8x Resolution Factor
3 point Bilinear Filtering
4x MSAA
HQ4x Texture Enhancement
VI Refresh (Overclock) - 1500 (This is how you get 60 FPS)

- WIPEOUT 3 -
Emulator : Duckstation
16 x Internal Resolution
4x MSAA
16x Anisotropic Filtering
Texture Filtering : Nearest Neighbor (I don't like XBR for this title, looks splotchy)
Widescreen Hack
PGXP - All options checked except "Depth Buffer"
Vsync
Optimal frame pacing
200% emulation speed

- WIPEOUT FUSION -
Emulator : PCXS2 - QT
Enable Widescreen Patches
Vsync
Anti-Blur
8x Native Resolution
Trilinear Filtering
Maximum Blending Accuracy
16x Anisotropic Filtering
300% overclock

- WIPEOUT PURE -
Vsync
7 x Rendering Resolution ( I couldn't get stable frames with the max 10x resolution for some reason )
Vulkan Renderer
Auto Max Quality Texture Filtering
Texture scaling 2x , Hybrid, Deposterize

- WIPEOUT PULSE -
Vsync
7 x Rendering Resolution ( I couldn't get stable frames with the max 10x resolution for some reason )
Vulkan Renderer
Auto Max Quality Texture Filtering
Texture scaling 2x , Hybrid, Deposterize

- WIPEOUT HD FURY -
Emulator : RPCS3
Vulkan Renderer
16x Anisotropic Filtering
Frame limit : 60
Anti Aliasing : Auto
Zcull : Precise
Shader : High
Resolution Scale : 500%
Vsync

// TIME STAMPS //
00:00 - Intro / Dislcaimers
01:25 - Altima VII
02:29 - Karbonis V
03:06 - Terramax
03:45 - Korodera
04:48 - Arridos IV
05:45 - Silverstream
06:38 - Firestar
07:39 - Talon's Reach
08:06 - Sagarmatha
08:36 - Valparaiso
09:20 - Phenitia Park
10:02 - Gare d'Europa
10:51 - Odessa Keys
11:36 - Vostok Island
12:24 - Spilskinanke
13:17 - Klies Bridge
13:53 - Qoron IV
14:41 - Sokana
15:40 - Dyroness
16:29 - Machaon II
17:32 - Terafumos
18:28 - Velocitar
19:22 - Porto Kora
19:48 - Mega Mall
20:22 - Sampa Run
21:00 - Stanza Inter
21:33 - Hi-Fumii
22:11 - P-Mar Project
22:59 - Manor Top
22:34 - Terminal
24:22 - Florion Height
25:32 - Mandrashee
26:45 - Cubiss Float
28:31 - Alca Vexus
30:10 - Vohl Square
31:16 - Temtesh Bay
32:33 - Katmoda 12
34:07 - Vineta K
34:49 - Modesto Heights
35:39 - Chenghou Project
36:34 - Blue Ridge
37:27 - Sinucit
38:32 - Citta Nuova
39:33 - Sebenco Climb
40:22 - Sol 2
41:12 - Talon's Junction
41:47 - Moa Therma
42:20 - Metropia
42:50 - Arc Prime
43:27 - De Konstruct
43:59 - Tech De Ra
44:35 - The Amphiseum
45:17 - Fort Gale
45:59 - Basilico
46:33 - Platinum Rush
47:12 - Vertica
47:47 - Outpost 7
48:39 - Vineta K
49:11 - Anulpha Pass
49:46 - Moa Therma
50:27 - Chenghou Project
51:10 - Metropia
51:47 - Sebenco Climb
52:32 - Ubermall
53:11 - Sol 2
53:49 - Talon's Junction
54:29 - The Amphiseum
55:14 - Modesto Heights
55:55 - Tech De Ra







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Wipeout 64 Statistics For Gaming Memories

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