THE FIRES OF REBELLION! Europa Barbaroum II - Carthage - Episode 6
Today we take command of Carthage in this Europa Barbarorum II mod let's play, using version 2.4a. It is time to set out from Africa and bring down the Roman menace with the power of our elephants!
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0:00 - Intro
0:37 - Campaign Map
11:25 - The Battle of Byzacena
13:47 - Campaign Map
14:41 - The Battle of Elimya I
17:19 - Campaign Map
21:27 - The Battle of Lusitania
26:15 - Campaign Map
28:01 - The Battle of Iykoshim
30:50 - Campaign Map
31:35 - The Battle of Elimya II
34:04 - Campaign Map
45:11 - The Battle of Rhegium
47:41 - Campaign Map
50:46 - The Battle of Bononia
55:33 - Campaign Map
Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com.
Mods used
EBII v2.4a: https://www.moddb.com/mods/europa-barbarorum-2/downloads
Intro Song:
https://www.youtube.com/watch?v=0BWCkXdnQ5M
Links to social media
Discord Server: https://discord.io/Rampaned
Twitter: https://twitter.com/Rampaned
Twitch: http://www.twitch.tv/Rampaned
Facebook: https://www.facebook.com/Rampaned
Patreon: https://www.patreon.com/Rampaned
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About the Mod:
Europa Barbarorum II is a total conversion modification (mod). It covers roughly the same time period as the Imperial Campaign included with Rome: Total War, but made for use with Medieval 2 Total War: Kingdoms.
Contrary to what the name might imply, Europa Barbarorum is not solely focused on barbarian factions. The name was derived from the roots of the project when our desire was to portray barbarians more accurately, but Europa Barbarorum goes to great lengths to portray all factions correctly, including Rome.
The Europa Barbarorum project started in January 2004 as a team with the intent of informing The Creative Assembly about the historical nature of the "barbarian" factions in Rome: Total War. Our aim was to gather as large an amount of historical information as we could and pass it on to the Creative Assembly, prior to R:TW's release, in order for their portrayal of the "barbarian" factions in the game to be more accurate.
Later, the team expanded their aim to also correcting ahistorical representations everywhere on the map. As it became clear that CA would not use this sort of information, the group decided to transform the project into a modification.
Europa Barbarorum I created for R:TW has received critical acclaim and has been downloaded well over 100,000 times for each version. Europa Barbarorum II created for Medieval 2 Total War: Kingdoms aims to surpass everything in Europa Barbarorum I.
#totalwar #europabarbarorumII #carthage