The First Descendant Walkthrough Gameplay Part 8 - Vespers - (Xbox Series X)

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The First Descendant Walkthrough Gameplay Part 8 - Vespers - (Xbox Series X)
The First Descendant Walkthrough Gameplay Part 8

This video includes the 8th part of The First Descendant that is played on the Xbox Series X.

The First Descendant is a free-to-play massively multiplayer online role-playing game looter shooter developed and published by Nexon Korea Corporation. The game was released on July 2, 2024.

Players take on the role of "Descendants", individuals who possess mysterious powers and have become humanity's only hope against the hostile Vulgus, an invasive alien race. As a Descendant, the player is tasked with objectives related to repelling the Vulgus threat. Albion serves as the main hub where the Descendant can receive quests. The quests themselves are completed in various battle areas unlocked through progressing the main story.

Each Descendant has one passive skill and four active skills that can be used after a cool-down period. The game features an arsenal of weapons, ranging from submachine guns to launchers, each with their own power levels and effects. Each mission rewards the Descendant with resources which can be used to craft materials, level up the Descendant, and increase their power through the Research system. Mods can be selected to improve weapons, with the player able to permanently upgrade them with enough in-game currency.

The Descendant can also be rewarded with in-game items such as external components, reactors, and mods. These items aid in Void Intercept Battles, boss battles involving Descendants fighting giant Colossi. These occur at the end of the story chapter and prepare the Descendant for the increase in stats necessary to progress to the next battle area.

Each Descendant has an affinity to different play styles, from focusing on defense to pure damage. As a result, each Descendant can be built, through the mod system, to maximize their affinities and give the Descendant more power. Each Descendant and weapon have a mod capacity which restricts the amount of mods the player can use. Mod capacity can be increased through the mastery system and by upgrading the mod, which may decrease its cost while increasing its power and effect.




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