The Forest Alpha 0.06 Update - NEW CANNIBALS + RESET TRAPS!

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Published on ● Video Link: https://www.youtube.com/watch?v=VeXgf-Xp3jM



The Forest
Game:
The Forest (2018)
Category:
Let's Play
Duration: 15:43
48,789 views
1,663


The Forest Alpha 0.06 Update Gameplay Walkthrough



The Forest is an open world survival game that takes place on a deserted island after the plane you're on crashes in the forest. You're the only survivor and you must use the environment around you to survive The Forest!

This Let's Play of The Forest includes a guide on how to survive, build shelters, kill and cook food as well as all future The Forest updates in HD.

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Version 0.06 Changelog:

A.I. – New tribe type added – starving cannibal! Will eat fallen comrades

A.I. – Different tribes will now interact with each other, hunting, stalking, killing and eating each other

Shadows Improved! Fisheye shadow distortion gives higher resolution shadow up close and now uses a single cascade (experimental, maybe cause some glitches)

2 New cave systems added near geese lake

Fixed missing light on crafted torch

Real caustics added to water

Lighting effigies uses the lighter correctly now

Fixed issue where cannibals could get stuck after being knocked down

Creepy mutants and animals no longer get stuck in noose trap spinning forever

Improved look of noose trap when sprung but empty

All traps can be reset

Player will set off traps if he touches trigger

5x new plant types added

Fixed (Unity fix) issue where grass would cause slight framerate hicks

Hint to NVIDIA driver that it should use the discrete GPU in Optimus chipsets. (Unity fix – should help laptop performance)

Added press space to skip tutorial to opening plane crash

Fixed bug where arrows could get stuck in sky above fires

Fixed rockpit floating slightly above terrain

Moving forward, crouching, jumping or pressing e will make player stand up if sitting on bench

Better bench model

Fresnel effect applied to specular and fixed specular leak around backside of objects

New props added: washed up packages and shipping containers

New prop added : Orange tent

New improved opening plane crash sound effects

Fixed marigold and dead rabbits overlapping in inventory

Improved plane interior textures and resolution

Added icon to remove ghost structures, fixed issue where add icon could sometimes stay on screen after removing ghost. Limited ghost removal to only if no resources have been added. New crunch sound effect for when removing ghost structures

wall built can now be destroyed by hitting it with axe, giving you back resources

musical sting added to player waking up on plane

Improved terrain spec and (finally) fixed water accumulation when raining, added new sharp rock terrain texture to under lakes

Improved pond water distance settings

Crafting: Fixed issue where you could remove feathers before crafting arrows and still craft the arrows. Fixed issue where you could sometimes not craft items depending on order of items placed. Adding an item to a craft that isn’t needed will stop you from crafting until it’s removed again. Fixed bug where you could lose medicine by crafting the same item multiple times

Lots of collision issues fixed in caves

Improved cave lighting! Better looking settings for skull lights and less light popping on/off

Sped up rabbits

Lowered brightness of click to place buttons in survival book

You can now save your game at a shelter without sleeping

Fixed bug where coins could vanish after adding them to a craftable item

Fixed bug where day counter wouldn’t increase correctly

Fixed bug where crickets would continue to play during the day

Fixed issue where cave sounds would sometimes vanish when walking between connecting caves

More combat balance and a tweak on weapon settings

Performance and memory improvements




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