The Future of Gaming: Algorithms, AI, and Living Worlds
What will happen to the gaming industry when artificial intelligence and procedural generation merge?
Games that create their own worlds, characters, and even plots — sounds like fantasy, but it's already a reality. Minecraft, No Man's Sky, .kkrieger — are just the first examples of how algorithms can replace the work of hundreds of developers.
But does this mean that the future of games belongs not to people, but to machines?
Will there be a place for human creativity, or will game designers become redundant in a world where games will be made by AI?
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