The Gridnode Team - Mirror's Edge Catalyst Episode 28 - MultiSingle Player

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Mirror's Edge Catalyst
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Duration: 19:59
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It's MultiSingle Player! We have finally found it! The one #Truepipe! Wait, Who are these guys taking over? Watch us fail at simple tasks!

MultiSingle Player is a series in which TimeTraveller and Kamica attempt to play games together, except one is in control of the mouse, the other is in control of the keyboard.

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Drum Roll with Cymbals Crash Copyright 2013 Iwan Gabovitch, CC-BY3 license.

Follow Faith, a daring free runner, as she fights for freedom in the city of Glass. What appears to be an elegant, high-tech city on the outside, has a terrible secret hidden within. Explore every corner from the highest beautifully lit rooftops to the dark and gritty tunnels below. The city is huge, free to explore and Faith is at the center of it all. Through the first-person perspective, combine her fluid movement and advanced combat with the city’s surroundings to master the environment and uncover the conspiracy. This is Mirror’s Edge for this generation, raising the bar in action-adventure games. Mirror's Edge Catalyst is available now on PC, Xbox One and PS4.

Mirror's Edge Catalyst is a first-person action-adventure game in which the player takes control of Faith Connors as she progresses through a futuristic city named Glass. Similar to the original Mirror's Edge, players traverse the city using aspects of urban exploration and parkour movements to complete missions and evade or fight enemies. Players can also make use of environmental objects such as zip-lines and ledges, and equipment including mag rope and disruptor to travel across buildings. When players mark an objective on their map, Faith's "runner vision" is activated and some scenery items automatically highlight in red. These act as guides to lead players towards their objective. The use of levels and linear gameplay found in the first Mirror's Edge has been replaced with an open world, free-roaming environment. This gives players more freedom in traversal, allowing for the use of multiple paths to reach one's objective. In addition to the campaign's mission, side activities such as time trials, races and environmental puzzles are featured. Additionally, items called GridLeaks can be found across the world that can be collected by players.

Combat mechanics of the game received an overhaul and a new combat system was developed as traversal is greatly emphasized in the game. Also, though only used sparingly in the previous game, Mirror's Edge Catalyst has removed the use of guns by the player altogether, focusing on Faith's running and parkour movements and quick melee-style attacks to take down or evade her enemies. Faith enters focus mode while she is running. With sufficient focus Faith can evade bullets from enemies. According to Sara Jansson, the senior producer of the game, the combat and fighting featured is an extension to the game's movement instead of a separated set. When Faith is performing a finishing move, the game switches to a third-person perspective.

Mirror's Edge Catalyst contains several multiplayer features, which DICE calls Social Play. While there are no live co-operative multiplayer or side-by-side competitive modes, the game features asynchronous multiplayer in which a player's actions in the game can affect the world for other players' games. Among these are Time Trials which, unlike in the 2008 game, are not pre-defined by DICE. Instead, these checkpoint-to-checkpoint paths are set by any player whereby others can race against them at their leisure for faster times. Players are also able to place Beat Location Emitters for other players to track down, an exploration activity similar to geocaching




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Mirror’s Edge Catalyst Episode 28



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