The Guild of Thieves walkthrough (Apple II - Magnetic Scrolls/Rainbird)
"Why buy this game when you could steal it? Except you can't. Not yet. An amateur like you? Come off it! Now, if you were a fully paid-up member of the notorious Guild of Thieves, things would be different... Mind you, it's not easy. You might find yourself ditched on a remote jetty by the Guildmaster. You might find that the Guild expects you to ransack a well guarded mansion. To go grave-robbing. Potholing. Or maybe - if they're really doubtful of your abilities - everything at once!
No problem, really, in a country full of helpful natives and friendly wildlife. Trouble is, you're not in a country like that! You're in Kerovnia. If you've played The Pawn, you'll remember Kerovnia. Except that the place seems to have gone downhill since then... But you'll find that out for yourself soon enough. And just one final hint; don't try any funny stuff. The Guildmaster has seen it all before. So has the Gatekeeper. So has the... But why should we give you any hints?"
The Guild of Thieves (http://msmemorial.if-legends.org/games.htm/guild.php) was a text adventure game created by Magnetic Scrolls and published by Rainbird in 1987 for the Apple ][. Hope you enjoy the walkthrough!
The long play is done by Smartadventurer, a program that I wrote to automate the playing for vintage Apple ][ games. You can follow the project here: https://vinniethelung.wordpress.com/tag/smartadventurer/
Credits:
Cover art and Walkthrough - msmemorial.if-legends.org
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