"The Hand Of Merlin. Will There Be Magic Afoot?" Phoenix Point Kaos Engines (Season 4) Episode 112

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"The Hand Of Merlin. Will There Be Magic Afoot?" Phoenix Point (Season 4) Kaos Engines Episode 112 (Legend Difficulty) Due to our break in time since the last Episode, Commander couldn't remember what this Independent Mission was all about. So went in a tad blind. Was thinking we were up against Pandorans. LoL

00:00 - GeoScape Start
16:34 - The Hand of Merlin Mission
01:03:54 - Back to the GeoScape

Here's the Phoenix Rising Mod info that I mentioned:
Download here:
https://www.nexusmods.com/phoenixpoint/mods/124/...
Presentation:
https://docs.google.com/.../1xeFZfUbqXs8dv8A...
Join Discord server:
https://discord.gg/nNM97qRFya

Don't want to miss an episode in this Kaos Engines (Season 4) playthrough? Here's the link:
   • Phoenix Point (Season 4) Kaos Engines...  
Here's a link to the Corrupted Horizons DLC Playthrough (Season 3):
   • Phoenix Point (Season 3) Corrupted Ho...  
Here's a link to the Festering Skies DLC Playthrough (Season 2):
   • Phoenix Point (Season 2) Festering Sk...  

Phoenix Point features turn based tactics and world based strategy in a fight against a terrifying, alien menace. What follows are some various tid-bits of information about the new DLC:

Kaos Engines introduces the unique Kaos Syndicate, which offers new weaponry, vehicular upgrades, and missions for your Phoenix Point campaign. Take on the mutant threat with the new Kaos Buggy, a powerful, customizable vehicle, or wield new Kaos Tech guns that offer incredible power (for a price!). Customize your rides with new engines, hulls, and armaments… or just give ‘em a shiny new paint job.

Phoenix Point: Kaos Engines Key Features:
New Vehicle: Test drive the Kaos Buggy, a makeshift vehicle that sports two different weapons alongside its innate ability to hit the gas when things get too hairy!
New Missions: Engage in four new missions from the Kaos Syndicate or use their access to scavenged goods to purchase unique weapons and vehicular technology to use in the main campaign.
New Vehicle Customizations: Upgrade any vehicle with new engines, hull modules, or weaponry, mix and match their components and paint them how you want them to appear.
New Weapons: Wield five new Kaos Tech guns which offer more power for your soldiers, but may devastatingly malfunction at a critical time!

NEW DLC: Kaos Engines
Take a drive on the wild side with DLC 5: Kaos Engines. This vehicular focused DLC features a brand new vehicle, the Kaos Buggy, and tons of vehicle customization options for all your existing vehicles, too. Plus, try out unpredictable Kaos Tech weaponry: great power, but also great risk!
Of course, DLC 5 also includes new missions, research, and an all-new marketplace to buy gear and technology.

Kaos Engines Includes:
New Vehicle: Test drive the Kaos Buggy, a makeshift vehicle that sports two different weapons alongside its innate ability to hit the gas when things get too hairy.
New Missions: Engage in four new missions from the Kaos Syndicate or use their access to scavenged goods to purchase unique weapons and vehicular technology to use in the main campaign.
New Vehicle Customizations: Upgrade any vehicle with new engines, hull modules, or weaponry, mix and match their components and paint them how you want them to appear.
New Weapons: Wield five new Kaos Tech guns which offer more power for your soldiers, but may devastatingly malfunction at a critical time!
Kaos Engines arrives with the free v.1.14 “Azathoth” content update, which includes new game balance changes, a change for Mutogs and a few bug fixes. Infiltrator fans, get ready for a new cosmetic skin; follow our social media or subscribe to our newsletter to learn how to access it!

GEOSCAPE
Increased material and research rewards from Geoscape exploration and encounters events by approximately 25%.
Increased material rewards from researches by 25%.
Changes to diplomatic rewards/penalties for some story missions from the base game, as well as Blood and Titanium, Legacy of the Ancients and Festering Skies.
(DLC 3) Festering Skies’ Haven Defense mission now occur with 75% the rate of the base game (used to be 66%).

TACTICAL
We didn’t want Mutogs to go unnoticed, so we’re reducing their deployment cost to 2 (from 3).
Also, Will Points for Mutogs with Venomous Head increased to 40
Some Siren evolutions receive a slight increase in Will Points
Instigator +4 Will Points
Hellion +2 Will Points
Banshee +2 Will Points
Fixed a bug where when manually targeting Siren Armis hands, the text wrongly indicated that they do 6 viral damage.




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There are 310,671 views in 624 videos for Phoenix Point. His channel uploaded over 23 days worth of Phoenix Point videos, or 38.65% of the total watchable video on ZigZagZog Plays's YouTube channel.