
The Last of Us Ingame / Gameplay Stability Test Without SPU LLVM / Lights Working! (RPCS3 Custom) #1
The Last of Us Ingame / Gameplay / Stability Test Without SPU LLVM / Lights Working! (Custom) #1
- SPU LLVM gives a lot of better performance boost, but it's very unstable at this game.
- MLAA patch enabled (gives a performance, but also causes graphical issues with bloom etc...)
Patches are available here:
https://rpcs3.net/blog/wp-content/uploads/2020/common/mlaa/patch.yml
■ Additional stuff in this build:
Based on 9246616
TLOU hack (Thanks to Zerox)
https://github.com/RPCS3/rpcs3/pull/7340
Zerox's Channel
https://www.youtube.com/user/ZEROx2085/
►Custom build download:
https://mega.nz/#!yBViXI6Z!0ngVtWrBDwG6Tqm0PshK1D46Lqi--wojng8LqJH6IL0
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Support RPCS3 developers on Patreon: https://www.patreon.com/Nekotekina/
An open-source PlayStation 3 emulator/debugger written in C++.It's a realtime footage.Enjoy
RPCS3 GITHUB - https://github.com/RPCS3/rpcs3
Testing some of commercial games.Stay tuned for news.
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PC specs:
CPU - Intel Core i7 8700K @ 5.0 Ghz
RAM - G.SKILL 32GB DDR4 3600MHz CL16
GPU - GeForce RTX 2080 SUPER GAMING OC 8G
OS - Windows 10 64bit
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